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Master of Orion 3

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Master of Orion III (MoO3, MoOIII) is a 4X turn-based strategy game and the third in the Master of Orion series. MoO3 was developed by Quicksilver Software and published by Infogrames on February 25, 2003.

In The Master of Orion III game manual, the player discovers that the planet called Antares in Master of Orion II was actually a forward base, "ConJenn". Following the events of Master of Orion II, the Antarans retaliated and defeated the young races of the Orion Sector, enslaving all of the people on every planet, and destroying all research and military centers, effectively making any retaliation impossible.
A thousand years later, the Antarans mysteriously disappeared due to an outbreak of their "Harvester" bioweapons program, which wiped out 98% of the population living in the Antaran sector. Survivors were left primarily on only two planets: Antares itself, and the Antarans living on the planet Orion, ruling the Orion Sector from Master of Orion II. Other Antarans survived in various smaller colonies and outposts throughout the galaxy.
The Antarans on Orion overseeing the younger races from Master of Orion II concluded that without backup from their powerful empire, changes would be necessary. Anticipating rebellion, they arrogantly declared themselves the "New Orions" (as opposed to the true ancient ones), and allowed a new Senate to be convened, made up of younger races. Half a dozen races from the previous games launched a rebellion, but were beaten into near extinction (isolated colonies and refuges of these races would remain throughout the sector). Rumors would also abound of a legitimate heir to the Orion throne.
Meanwhile, a group of isolated Antarans engineered a new bioweapon known as "Harvester Zeta". One of their scientists brought a shipment of these sentient parasites to the Orion sector, where they were released upon on a Human outpost, wreaking terrible damage. However, being sentient, the Harvesters began to pursue their own agenda, spreading and forming colonies like other races, and giving themselves a new name, the "Ithkul".

 Master of Orion III is a turn-based strategy game with the goal of defeating the AI, or other players, in one of three ways. During each turn, the player makes all the decisions that will be performed during that turn, including exploration, colonization, diplomacy, trade, voting in the Senate, technological research, espionage, and the design, construction, and combat deployment of their space fleet. The player can leave most of those decisions to their planetary governors to handle, or they can make changes as they desire through a micromanagement system.


Offensive spying

In Master of Orion 3, you can utilize your spies in several different ways. You can send in 6 different Types of Spies, who have different objectives.
  • Military Spies: These spies will sabotage building fleets, shipyard buildings and ground troop support buildings.
  • Diplomatic Spies: These spies will sabotage diplomatic efforts.
  • Scientific Spies: These spies will either steal tech or sabotage research efforts.
  • Political Spies: These spies will try to assassinate any leaders the enemy has.
  • Social Spies: These spies will create unrest in colonies to slow down production, and attempt to incite rebellion.
  • Government Spies: These spies will blow up government buildings of the enemy.

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