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The Interstate '76 Arsenal

Order Now !!!! The Interstate '76 Arsenal - 1 DVD

Publisher(s)
Activision
Developer(s)
Activision
Genres
Action
Driving/Racing



There are four play modes available in the game: the "T.R.I.P." (an acronym for "Total Recreational Interactive Production"), which follows the game's protagonists in an episodic story; "Multi Melee", an on-line deathmatch version of the game; "Auto Melee", a deathmatch with computer-driven cars; and "Scenarios", short free-standing adventures featuring the game's protagonists. The primary difference between the scenarios and the T.R.I.P., length of play aside, is that the player has a much broader choice of vehicles in the scenario mode, while the player is limited to only one car during most of the T.R.I.P. mode. The game's vehicles are faithful reproductions of various cars and trucks from the era, both in appearance and driving characteristics, though the names have been changed.
The game is based on the engine used for Activision's MechWarrior 2: 31st Century Combat, and requires a fair amount of strategy through the course of the game, as the player must balance the vehicle's armor and weapon load-outs appropriately in order to successfully complete the various missions. In the game's story mode, the player must also manage and repair equipment salvaged from the wrecks of opponents.

Synopsis

The game is set in the south-western United States of America in an alternate history of the year 1976, during a prolonged oil crisis. All the in-game vehicles in Interstate '76 are based on actualautomobiles, including many period American muscle cars.
Whilst set in an alternative timeline, in which the 1973 oil crisis is still ongoing, the game progresses through real towns and locations in the south-western United States including LubbockSeagraves,Seminole and Pecos in Texas and Roswell and Carlsbad in New Mexico. The game's final showdown takes place at Fort Davis, Texas.

[edit]Plot

The game focuses on the daring exploits of Groove Champion, his partner Taurus, and their mechanic, Skeeter. A powerful but shadowy figure is recruiting autovillains (also known as "creepers") from around the country for a private army. Groove's sister, Jade, and Taurus are investigating the movements of the army when, on the night of July 3, 1976, Jade Champion is murdered outside Lubbock, Texas. Taurus recruits a reluctant Groove to the cause, with Groove operating Jade's heavily armed Picard Piranha. The game follows Groove and Taurus' quest for revenge and the truth.
Taurus serves as mentor and partner to Groove in the first few missions, until he is seriously wounded in an ambush. His own car ("Eloise") is destroyed and he spends the rest of the T.R.I.P. riding along in the team's van with Skeeter. This allows Groove, the player's character, to take center stage.
The trail leads to Antonio Malochio, a smuggler with a questionable past. Malochio has purchased a hydrogen bomb on the black market and plans to use it to destroy the West Texas Federal Stock - the largest oil reserve in North America. If he succeeds, the gas crisis would become a gas panic, leading to anarchy, during which time Malochio and his army of auto-villains (secretly backed byOPEC) would seize power.
In the course of the T.R.I.P., Groove's driving and shooting skills are put to the test against members of Malochio's organization (some of whom, like Cloaker and Disco Cat, are quite colorful for minor characters); the creeper Patriot and his cronies, former foes of Jade's who may actually be ghosts; a corrupt county sheriff and his deputies (the "fuzz") who've been paid off by Malochio; and even the Jeep-driving operators of a mysterious desert testing range.
Groove and company finally arrive at Fort Davis, Malochio's hideout, just as he has armed the bomb and is preparing to leave; however, Groove taunts Malochio into one last duel. When the player wins, Groove kills Malochio and disarms the bomb, saving the oil supply and completing the game.